
It has a similar look to Arabian Nights and features your average set of actions, plus a few fun weapons like a sword and throwing amulet. The characters are awkward and chunky, and Rick's speech has obviously been dug up from some ancient voice archive marked "manly and heroic". Tomb Raider games like engaging gameplay, exploration or any kind of interesting action. From the outset it looks a bit like Lara Croft Does Egypt, but unfortunately the game has none of the enduring qualities of the

You play the all-American hero Rick O'Connell, who has to complete various quests centring around Hamunaptra, the Lost City Of The Dead, in order to defeat the awakened Mummy No 1, Imhotep. There's no need to go into the story in any depth, because it's exactly like the movie. And here it is, sticking to Universal's licence like toilet paper to the shoes of the unwary.

It was inevitable that the Hollywood bubble gum flick The Mummy would inspire something approximating a game, probably involving the words 'romp' and 'action-packed' in the marketing. Then again, I can't take Brendan Fraser seriously either, so it works out quite nicely. It might be because I'm from the Young Ones generation, but I can't take a hero called Rick seriously.
