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Ac3d x plane plugin
Ac3d x plane plugin










ac3d x plane plugin

X-Plane can simulate a large variety of scenarios, whether it be taking off in a commercial airliner to piloting a helicopter in a storm to landing a NASA space shuttle. It is not meant to be played as a game, it is designed to be a tool that can be used to predict the flying behavior of rotary- and fixed-wing aircraft. X-Plane is a cross-platform flight simulator. Plugin extensibility for additional features.Configurable or randomized system failures.

ac3d x plane plugin

Customizable and current real-world weather.Realistic scenery that covers the earth and enables you to land and take off at any airport.Large variety of default and downloadable, high-quality aircraft models with 3D cockpits.A software development kit (SDK) is available to licensed users. Scripting and plugins Įxtra functionality can be added to AC3D via Tcl/Tk scripts and/or C/ C++ dynamic libraries ( plug-ins). Inivis is the first 3rd party vendor to offer officially sanctioned support for the Second Life sculpted prim format exporters for other 3D software packages exist, but are solely user-supported. An AC3D object is a collection of surfaces.ĪC3D can load and save a wide variety of 3D file formats but primarily uses its own. An AC3D surface can be a polygon, polygon-outline or line. Unlike some other 3D software, AC3D refers to 'surfaces' rather than 'polygons'. In 2005, a Mac OS X version of AC3D was released.ĪC3D's modeling is polygon/subdivision-surface based. They decided to keep the name AC3D for the software. In 2002, Inivis Limited purchased the full intellectual property rights to AC3D and continues to develop and market the software. A Microsoft Windows port followed when the X-Window interface was dropped in favor of the portable Tcl/Tk scripting library. At that time, the user interface was implemented using X-Window/ Motif.Ī Linux port was released onto the internet in 1994 (the GL graphics were replaced with OpenGL). Initially developed on the Amiga, the code was then ported to Silicon Graphics workstations which used the GL graphics library.












Ac3d x plane plugin